Interior & Exterior 3D Scene Artist

Job

  • Remote  
    Dolnoslaskie, Poland
    freelance, part time, remote  
  • Company
    Physicl  
    Start date
    2-4 Weeks  
    Duration
    n/a  
    Wage
    Per Approved scene
  • Closing date
    13 October 2026  
    Posted on
    12 September 2026  

Physicl builds the 3D data infrastructure powering physical AI -- the layer that lets robots and simulators understand and navigate real spaces. We're looking for 3D artists to create sim-compatible interior and exterior scenes: full environments built to a standard beyond a beautiful render -- correct real-world scale, physically plausible layouts, structure a simulation can actually use.

If you've spent years perfecting lighting and materials for architecture clients only to watch rates get bid down on marketplaces flooded with competition, this is a different shape of ArchViz work: ongoing production, not one-off bids, on a technical spec that's actually worth mastering.

What we need:

  • Autodesk 3ds Max 2022.3 + V-Ray 5.1.3, or 3ds Max 2023 + V-Ray 5.2.3 -- final files are always delivered in 2022 format, so you'll need access to one of these exact combinations, not a newer version alone
  • A real interior and/or exterior visualization portfolio -- finished projects, not just style frames
  • Comfort working inside a detailed technical spec rather than full artistic freedom

Process: 

Entrance test (recreate a provided reference scene -- setup, lighting, materials, render quality) → free training course focused on interior scenes (2-4 weeks, self-paced) → sign our freelancer agreement → join our Discord for freelance providers → onboarding → start on interior production. An exterior training track unlocks later, once you're established -- complete it and you're eligible for both interior and exterior work. (If Discord is restricted where you are, we can point you to a VPN -- just ask.)

Rate: 

Scene-based, varies with complexity and size -- shared privately once you're through the entrance test.

Apply:

Variation B -- Community (Facebook groups, CGarchitect/Ronen Bekerman/Evermotion forums, Discord)

Tired of racing to the bottom on ArchViz marketplaces? We're hiring for something different.

Physicl builds 3D environments that train physical AI to understand real spaces -- not just pretty renders, scenes built to a standard a simulation can actually use. We're bringing on interior and exterior 3D artists for ongoing production, not one-off bids against forty other proposals.

What you need:

  • 3ds Max 2022.3 + V-Ray 5.1.3, or 3ds Max 2023 + V-Ray 5.2.3 (delivered in 2022 format either way)
  • A real interior and/or exterior visualization portfolio
  • Patience for a genuinely technical spec -- this isn't mood-lighting-and-move-on work

How it works: 

Entrance test (recreate our reference scene) → free training course on interior scenes (self-paced, 2-4 weeks) → sign on → join our Discord → start production. Exterior training unlocks later once you're rolling, and then you're doing both.

Rate is scene-based (interior and exterior priced differently, by size) and shared privately after the entrance test -- this is stable, ongoing work, not a bidding war.

Apply :

Via the form or by sending your portfolio/resume directly to us through email.

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