The best 3D Artist jobs on the planet
Found 9 jobs
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Rest of World
3D Artist
SEGA
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About Two Point: Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain accessible to everyone, but also don't take themselves too seriously - we call them our little people games! In 2018, our hard work came to fruition and Two Point Hospital was born into the world to much acclaim. After Hospital we had a dream of creating an entire world of these little people games within the place we call "Two Point County", and in 2022 our latest game Two Point Campus was released.
Experienced Character Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? The Experienced Character Artist will be responsible for delivering high-quality, game-ready character and creature assets, while also taking a proactive role in mentoring, problem-solving, and improving the wider team’s workflows and quality standards. This role will act as a key contributor and a point of support within the team, representing character art when required and supporting leads and production with planning, outsourcing feedback, and documentation. The Experienced Character Artist should consistently demonstrate artistic excellence, technical understanding, and leadership through collaboration. WHAT YOU’LL BE DOING: Create polished, optimised 3D character and creature assets from concept to implementation. Demonstrate a proactive approach to responsibility,
Lead Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content. In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support. You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into
R&D Design Internship
Mondelez International UK
- Birmingham
- perm
-
£23,793 per annum
- Start Date: ASAP
As an organization we are committed to developing the next generation of Makers and Bakers. Joining us at an early career stage in our fast paced and ever changing environment will enable you to do more, learn more and grow more. You will be encouraged to step outside your comfort zone– you may even surprise yourself! We will ensure you are given the support you need to be at your best and enable you to be yourself and bring passion and personality. Here you can lean in and speak up and bring your own flavor. Big enough to reach the top.
3d Animator/ Compositor
Four:55 Ltd
- Remote
- Project
-
£TBD
- Start Date: ASAP
Looking for a creative animator to work with on an approximate 2/2.5 sequence. A mix of 3d animation / VFX / shot footage that will go out on LED clad circular pillars. You must have an understanding of how to create the content so that it will wrap seamlessly. I will need to see previous examples of work that demonstrate your understanding of work in this format/similar formats.
Photoshop Digital Artist - London
INK
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About INK: INK is a leading creative studio based in London. Recognised for our future aesthetic, we work at the cutting edge of creativity and technology, launching products for luxury brands, visionary startups and artists around the world. About the Role: We are seeking a Photoshop Digital Artist to join INK's Art Department. This role is ideal for someone with a strong foundation in 2D retouching, photography, and digital image creation. The role also encompasses 3D (Blender) and Motion/Animation. You'll play a key role in producing high-quality visual assets, supporting both still and motion-based projects, and collaborating closely with creatives across disciplines. London, Full-Time Key Responsibilities: Digital
Compositing / AI Artist
SHED
- Montreal
- perm
-
$Undisclosed
- Start Date: ASAP
As an AI / VFX artist, you combine your visual effects experience with artificial intelligence tools to create images for our projects. You explore new techniques and integrate them into our production workflows. YOUR RESPONSIBILITIES: Create and transform images and sequences using generative AI tools; Develop workflows combining AI and traditional VFX tools; Integrate and finalize generated elements in Nuke; Adapt techniques to different artistic directions; Test new models, tools and workflows; Collaborate with Flame artists, producers, artists and 3D supervisors; Execute corrections requested by supervisors, Flame artists and/or the director using analytical skills; Organize your work and prepare presentation elements for reviews; Provide supervisors and producers with progress reports
Real-Time Artist
Foster + Partners
- London
- perm
-
£Undisclosed
- Start Date: ASAP
As a Real-Time Artist at Foster + Partners, you’ll be part of a world-class Visualisation and Film team creating immersive, interactive experiences that bring ambitious architectural ideas to life. Working across disciplines, from architecture to applied research, you’ll help shape cutting-edge real-time content using Unity and emerging technologies, balancing visual excellence with performance while collaborating with talented creatives across the practice. This role is ideal if you want to: Create high-quality real-time and immersive experiences for visionary global projects. Work at the intersection of architecture, design, and emerging technology. Collaborate with architects, designers and specialists across multiple disciplines. Develop and refine workflows within Unity and
Interior & Exterior 3D Scene Artist
Physicl
- Remote
- freelance, part time, remote
-
€Per Approved scene
- Start Date: 2-4 Weeks
Physicl builds the 3D data infrastructure powering physical AI -- the layer that lets robots and simulators understand and navigate real spaces. We're looking for 3D artists to create sim-compatible interior and exterior scenes: full environments built to a standard beyond a beautiful render -- correct real-world scale, physically plausible layouts, structure a simulation can actually use. If you've spent years perfecting lighting and materials for architecture clients only to watch rates get bid down on marketplaces flooded with competition, this is a different shape of ArchViz work: ongoing production, not one-off bids, on a technical spec that's actually worth mastering. What




