The best CG jobs on the planet
Found 18 jobs
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Motion Graphics Designer, Sport
The Guardian
- London
- perm
-
£47,731 per annum
- Start Date: ASAP
Join our team at the Guardian and be a part of a diverse and inclusive global organisation that delivers fearless, investigative journalism, and holds power to account. Our team of award-winning journalists, cutting-edge commercial professionals, and industry-leading digital experts are committed to making a difference and represent a wide range of backgrounds and perspectives. We offer a challenging and exciting environment for career development, with a focus on training, growth and fostering an inclusive culture. We are seeking a motion graphic designer to design motion graphics and animation which explain complex stories and ideas and engage our audiences, with a particular focus on sport. The
VFX Manager, International Originals VFX
Amazon
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Are you interested in shaping the future of entertainment? Prime Video, one of the world's leading streaming services, delivers premium content to millions of viewers worldwide. This includes acclaimed Amazon MGM Originals such as The Lord of the Rings: The Rings of Power, Fallout and Project Hail Mary. Amazon MGM Studios, the production and development arm of Amazon, creates content exclusively for Prime Video customers globally. We are seeking a motivated and detail-oriented VFX Manager to join our team in the UK and support the ambitious slate of International Originals. This key role will manage VFX workflows from development through delivery,
Freelance Digital Artist – Colour Amends to Fabric Flats
Warwick Fabrics
- Gloucestershire
- Freelance
-
£Open to discussion
- Start Date: 12/08/2026
We're looking for a freelance digital artist with experience in colour correction to accurately adjust and recolour fabric flatshots to match specified colourways - while retaining true texture and detail. This role is on a trial basis initially, with the potential for ongoing work if successful, including working with our in-house team to build their skills in this field. It's split role -- home-based, with time spent at our head office in Gloucestershire. The number of office days would be agreed together following initial discussions and based on what works for the project and for you. We're looking for: Proven experience doing colour amends on fabric flats
Senior Rigger [Rainbow Six]
Ubisoft
- Newcastle upon Tyne
- perm
-
£Undisclosed
- Start Date: ASAP
As a Senior Rigger on the Rainbow Six brand, you’ll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You’re adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you’ll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations will
Senior Technical Animator
Ubisoft
- Newcastle upon Tyne
- perm
-
£Undisclosed
- Start Date: ASAP
As a Senior Technical Animator on the Rainbow Six brand, you’ll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You’re adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems. Working closely with multidisciplinary team members, you’ll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock-ups into high-quality integrated visualisations
Animator
LIVING PROOF
- London
- Project
-
£2,500 fixed budget
- Start Date: ASAP
Overview: LIVING PROOF is looking to commission an animator to develop a series of three short character-led animations with a small cohort of four young people from the YEF’s Youth Advisory Board (YAB). The animations will support YEF’s Children’s Services strand of work, helping to bring youth voice into professional and decision-making spaces when young people cannot be there in person. The films will be used at conferences, events and potentially across YEF digital channels to help professionals connect the evidence and recommendations to real young people’s lives. The group wants the animations to feel personal, story-led and emotionally engaging, rather than generic
Senior Lighting Artist
Warner Bros. Entertainment Group of Companies
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are… When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you
Animator
Framestore
- London (Hybrid)
- perm
-
£Undisclosed
- Start Date: ASAP
Job description: The multi-Oscar-winning creative Film & Episodic Studio at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema. Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible. The Role: As an Animator at Framestore’s London studio, you will work closely with our Animation Leads
Animator
Industrial Light & Magic
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Position Summary: Industrial Light & Magic (ILM) London is looking for talented Feature Animators (All Levels) to join our team and help us push the boundaries of storytelling. If you have a passion for bringing high-quality characters, creatures, and objects to life on the big screen, we want to hear from you. At ILM, you'll be at the intersection of artistic vision and cutting-edge technology, working on some of the most memorable feature animation projects in the industry. Start dates ranging from Autumn 2026 through to Spring 2027 for various contract durations What You'll Do: Animate believable characters of the highest quality for feature film
Animator - VFX
Industrial Light & Magic
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Position Summary: Industrial Light & Magic (ILM) London is looking for talented VFX Animators (All Levels) to join our team and help us push the boundaries of storytelling. If you have a passion for bringing high-quality characters, creatures, and objects to life on the big screen, we want to hear from you. At ILM, you'll be at the intersection of artistic vision and cutting-edge technology, working on some of the most memorable VFX animation projects in the industry. Start dates ranging from August 2026 through to December 2026 for various contract durations What You’ll Do: Responsible for the successful animation of a series of shots
Senior Lighting Artist
Discovery Communications
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are… When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you
Product Designer and Buyer
Cosmic Fashion Options
- Johannesburg
- perm
-
ZAR18,000 to 25,000 per annum
- Start Date: ASAP
Organisation Name: Cosmic Fashion Options (PTY) Ltd Department: Marketing Physical Address: 23 Quark Crescent Linbro Business Park Sandton, 2196 Contact: Karen Magill/Carryn Yates Reports to: Senior Buyer / Managing Director Position type Type: Full Time Working hours: Monday to Friday from 7:30 to 16:15. Salary: R25 000 - R30 000 per month About Us: Cosmic Fashion Options is South Africa’s leading importer and distributor of fashion and beauty accessories. We supply major national retailers with trend-driven, high-volume ranges across hair accessories, gift items, seasonal apparel, grooming, and beauty products. Position Overview: We are seeking a dynamic and trend-focused Buyer with a flair for intermediate graphic design. This hybrid role combines product sourcing and range building
Shader Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Shader Artist to join our Technical Art team. As a Shader Artist you will be working with artists and render programmers to develop requested features for materials, optimise shaders for both usability and runtime cost, manage project shader libraries and investigate and fix shader-related issues. WHAT YOU’LL BE DOING: Work closely with key stakeholders to develop pragmatic and visually stunning effects across specific game areas. Contribute and maintain game shader libraries. Identify and optimise shader performance issues. Optimise texture packing and texture formats based on content usage. Ensure content teams have what they need to complete assets, ensuring practical effect workflows and auditing. Create shader feature specifications considering key stakeholder requirements. WHAT YOU’LL BRING: Experience authoring
Digital Matte Painter
Framestore
- London (Hybrid)
- perm
-
£Undisclosed
- Start Date: ASAP
Job description: Please note: You will need to be based here in the UK; overseas applications will not be reviewed for this particular role. Digital Matte Painters are responsible for painting photo-real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates. Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects. A strong understanding and sympathy for real-world materials and lighting is essential. DMP artists will work closely with the Modelling and Shading departments and therefore must have a basic knowledge of the practices of
Senior Animator
Framestore
- London (Hybrid)
- perm
-
£Undisclosed
- Start Date: ASAP
About the role: This is an existing role within our team. As a Senior Animator, you'll be a key creative force in breathing life, weight, and personality into complex three-dimensional characters and photorealistic creatures. You’ll jump straight into the heart of our storytelling, crafting everything from nuanced, emotional facial expressions to epic, high-action combat performances. If you have a passion for mastering complex anatomy and love the challenge of making mythical beasts—whether they walk, fly, or breathe fire—feel completely grounded in reality, this is the place to do it. What you’ll do: Collaborate closely with your Animation Lead and Supervisor to produce premium,
Senior Visual Development Artist
Framestore
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About the role: This is a senior role within our Visual Development team for an artist who brings both deep craft and genuine creative leadership. You'll operate at the intersection of concept and execution — shaping the visual language of major productions, driving technical innovation, and helping define how our team works. We aren't looking for standard workflows - we want someone who views generative AI as a core creative pillar. You'll bring extensive experience across traditional workflows, compositing, and advanced generative tools like ComfyUI, and you'll be as comfortable mentoring artists as you are solving the hardest visual problems on a
Principal Technical Animator
Hangar 13
- Brighton
- perm
-
£Undisclosed
- Start Date: ASAP
The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting-edge technologies to ensure our games achieve world-class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future-proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department. Duties and Responsibilities: Architect and oversee the high-level design
Lead Lighting Artist
Hangar 13
- Brighton
- perm
-
£Undisclosed
- Start Date: ASAP
Who We Are: Home to the award winning Mafia franchise, our team are united by passion for rich narrative storytelling, cinematic presentation and AAA craft. We're looking for creative minds and driven professionals who share our love of story, style, and adventure. If you're ready to help shape the next generation of narrative driven games, we'd love to hear from you. Job Summary: We are looking for a Lead Lighting Artist to help shape and deliver world-class real-time lighting across gameplay, cinematics, and key marketing assets. This role sits at the intersection of creativity and technical expertise, using Unreal Engine 5 to create lighting




