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Rest of World
Conceptual and Storyboard Artist
Animation studio
- Mumbai
- perm
-
$300 to 500 per month
- Start Date: ASAP
Storyboard Artist & Concept Designer Location: Remote (Southeast Asia / Latin America preferred) Compensation: $300 - $500/month USD (Based on experience and output velocity) Commitment: Flexible / Deliverable-focused / no strict per day requirements Overview: We are seeking a Storyboard Artist / Concept Designer with strong visual storytelling skills to help translate original scripts and outlines into dynamic storyboards, animatics, and visual development art for upcoming 2D/3D animated projects. Key Responsibilities: Develop visual concepts, character turnarounds, expression sheets, and environment color keys. Create clear, expressive storyboards and timed animatics for episodic kids' programming and feature-length pitch materials. Focus on environmental storytelling, comedic timing, and visual composition. Collaborate closely on pre-production
Experienced Character Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? The Experienced Character Artist will be responsible for delivering high-quality, game-ready character and creature assets, while also taking a proactive role in mentoring, problem-solving, and improving the wider team’s workflows and quality standards. This role will act as a key contributor and a point of support within the team, representing character art when required and supporting leads and production with planning, outsourcing feedback, and documentation. The Experienced Character Artist should consistently demonstrate artistic excellence, technical understanding, and leadership through collaboration. WHAT YOU’LL BE DOING: Create polished, optimised 3D character and creature assets from concept to implementation. Demonstrate a proactive approach to responsibility,
Lead Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content. In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support. You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into
3D Artist
SEGA
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About Two Point: Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain accessible to everyone, but also don't take themselves too seriously - we call them our little people games! In 2018, our hard work came to fruition and Two Point Hospital was born into the world to much acclaim. After Hospital we had a dream of creating an entire world of these little people games within the place we call "Two Point County", and in 2022 our latest game Two Point Campus was released.
Photoshop Digital Artist - London
INK
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About INK: INK is a leading creative studio based in London. Recognised for our future aesthetic, we work at the cutting edge of creativity and technology, launching products for luxury brands, visionary startups and artists around the world. About the Role: We are seeking a Photoshop Digital Artist to join INK's Art Department. This role is ideal for someone with a strong foundation in 2D retouching, photography, and digital image creation. The role also encompasses 3D (Blender) and Motion/Animation. You'll play a key role in producing high-quality visual assets, supporting both still and motion-based projects, and collaborating closely with creatives across disciplines. London, Full-Time Key Responsibilities: Digital
Midweight CG Artist - London
INK
- London
- perm
-
£Depending on experience
- Start Date: ASAP
About INK INK is a leading creative studio based in London. Recognised for our future aesthetic, we work at the cutting edge of creativity and technology, producing world-class visuals for luxury brands, visionary startups, and artists around the globe. About The Role: We are seeking a dedicated and passionate Midweight CG Artist to join INK’s CGI Department. The ideal candidate will have a proven track record in creating photorealistic imagery, a deep understanding of 3D workflows from concept to final render, and an eye for detail that pushes work from excellent to extraordinary. We value artists who enjoy working as part of a team
Senior CG Artist - London
INK
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About INK: INK is a leading creative studio based in London, recognised for its future-facing aesthetic. We work at the intersection of creativity and technology, producing world-class visuals for luxury brands, visionary startups, and artists worldwide. The Role: We’re looking for a Senior CG Artist to join INK’s CGI Department. This is a senior-level position with full ownership of CG delivery, from brief to final output. Our preferred candidate will set the visual standard, ensure consistency across projects, and elevate the team’s work through clear direction, feedback, and mentorship. Close collaboration with Creative Directors and the wider studio is key, whilst balancing artistic ambition
Artist
Fusebox Games
- Remote
- temp to perm, remote
-
£40,000 per annum
- Start Date: ASAP
Job Title: Artist (Middleweight) Location: Remote - UK and Europe Reports to: Head of Art/ Lead Artist Role: 6 months FTC but with the potential to go permanent Fusebox is dedicated to producing high-quality mobile games that engage and entertain players. Our mission is to create immersive experiences through innovative gameplay and stunning visuals. We foster a culture of creativity, collaboration, and continuous improvement. About the Role: The role of 2D Middleweight Artist is to produce high quality art assets in keeping with the Fusebox brand. Working alongside the Lead Artist to take concepts and ideas to final game ready assets.Expected to constantly develop artistic knowledge and demonstrate artistic growth. Support junior team members knowledge sharing, training, and mentorship. Responsibilities: Produce high-quality character and background art. Ensure consistency across all art assets. Collaborate effectively as a member of the art team. Actively incorporate constructive feedback into your work. Develop conceptual art for new characters and environments. Execute concepts and briefs from initial idea through to final, ready-to-release artwork. Qualifications: Art related degree or experience in games. Required Skills: Excellent digital painting skills and anatomy knowledge. Proficient in Adobe suite, character design, environment design, game assets. Proven ability to create game-ready art assets that meet the development team’s specifications. Preferred Skills: Strong Artistry & Growth Mindset: Possesses a genuine passion for art creation and actively seeks opportunities for growth. Eagerly takes on art training to constantly improve skills and efficiency. Teamwork & Communication: Enjoys collaborative work within a highly skilled art team. Demonstrates excellent communication skills and a proactive, constructive approach to feedback.
Compositing / AI Artist
SHED
- Montreal
- perm
-
$Undisclosed
- Start Date: ASAP
As an AI / VFX artist, you combine your visual effects experience with artificial intelligence tools to create images for our projects. You explore new techniques and integrate them into our production workflows. YOUR RESPONSIBILITIES: Create and transform images and sequences using generative AI tools; Develop workflows combining AI and traditional VFX tools; Integrate and finalize generated elements in Nuke; Adapt techniques to different artistic directions; Test new models, tools and workflows; Collaborate with Flame artists, producers, artists and 3D supervisors; Execute corrections requested by supervisors, Flame artists and/or the director using analytical skills; Organize your work and prepare presentation elements for reviews; Provide supervisors and producers with progress reports
Real-Time Artist
Foster + Partners
- London
- perm
-
£Undisclosed
- Start Date: ASAP
As a Real-Time Artist at Foster + Partners, you’ll be part of a world-class Visualisation and Film team creating immersive, interactive experiences that bring ambitious architectural ideas to life. Working across disciplines, from architecture to applied research, you’ll help shape cutting-edge real-time content using Unity and emerging technologies, balancing visual excellence with performance while collaborating with talented creatives across the practice. This role is ideal if you want to: Create high-quality real-time and immersive experiences for visionary global projects. Work at the intersection of architecture, design, and emerging technology. Collaborate with architects, designers and specialists across multiple disciplines. Develop and refine workflows within Unity and
UI Artist
Discovery Communications
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are… When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves.
Toy Character Designer / Illustrator
SOWO
- Remote
- Freelance
-
$1,200 fixed budget
- Start Date: ASAP
SOWO is a New York based wooden toy brand developing illustrated storytelling toys for children ages 3+. We’re preparing our first collection for a 2027 launch and are looking for the right artist/designer to help establish the visual language of the SOWO world. This is not a children’s book illustration project. We’re specifically looking for someone with a strong background in character design, toy design, consumer products, licensing, collectibles, games, or other physical products who can think beyond individual illustrations and help create a recognizable, repeatable character system. THE FIRST COLLECTION: Our first set, 'City Animals', consists of six characters: Pigeon Bodega cat Blue nose pitbull /




