The best 3D Artist jobs on the planet
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Interior & Exterior 3D Scene Artist
Physicl
- Remote
- freelance, part time, remote
-
€Per Approved scene
- Start Date: 2-4 Weeks
Physicl builds the 3D data infrastructure powering physical AI -- the layer that lets robots and simulators understand and navigate real spaces. We're looking for 3D artists to create sim-compatible interior and exterior scenes: full environments built to a standard beyond a beautiful render -- correct real-world scale, physically plausible layouts, structure a simulation can actually use. If you've spent years perfecting lighting and materials for architecture clients only to watch rates get bid down on marketplaces flooded with competition, this is a different shape of ArchViz work: ongoing production, not one-off bids, on a technical spec that's actually worth mastering. What
3D Designer
Global
- London
- perm
-
£Undisclosed
- Start Date: ASAP
At Global, we think big, work hard, and never stand still. We’re the proud home of the best media and entertainment, driven by our talented and passionate people. Our mission? To make everyone’s day brighter - our Globallers, our audiences, our partners, and our communities. Whether we’re in the studio, building world-class technology, or securing record Outdoor advertising partnerships, we make sure we’re doing it as a team. Your New Role: We’re looking for a 3D Artist / Motion Graphic Designer to join the team, based at our Leicester Square office, creating the environments and content that bring our brand new state-of-the-art XR
Senior Texture Artist
Industrial Light & Magic
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Are you a creative visionary with a passion for bringing digital humans to life? Join ILM as a Senior Texture Artist and become part of a team that defines excellence in the visual effects industry. We are seeking a skilled and experienced Senior artist who embodies our collaborative spirit and creative ambition to create textures and surface details for our world-class productions. What You'll Do: Develop high-quality textures for digital doubles, creatures, and hard surface assets, with a strong focus on surface realism. Combine artistic, technical, procedural, and hand-crafted techniques to deliver high-quality assets on time and within budget. Collaborate closely with Show supervision,
Lead Texture Artist
Industrial Light & Magic
- London
- perm
-
£Undisclosed
- Start Date: ASAP
The Lead Texture Artist is responsible for leading other artists with patience and respect to make sure they are supported and successful. They establish the texturing workflow and technical strategy for their show, while bidding, delegating, creating photoreal hero assets for extreme close-ups, and managing show expectations. Prior experience in photoreal visual effects is essential, as you’ll be instrumental in delivering projects that uphold ILM’s legacy of excellence and innovation. What You’ll Do: Help with handoffs and communicating asset goals and notes between artists, production and supervision. Works with Supervisors and HOD to determine the best approach for complex issues. Instigates and explores workflow strategies




